/** * Broeltorens: * klik en schuif met de postkaarten doorheen het beeldvlak.

Achtergrond: Broeltorens en omgeving. * Schilderij van Jan Baptist Daveloose, 1847. *

Keer terug */ PImage img; PImage img2; Spring2D s1, s2, s3,s4; float gravity = 6.0; float mass = 1.0; void setup() { size(944,674); img2 = loadImage("schilderij.jpg"); image(img2,0,0); smooth(); fill(0); s1 = new Spring2D(0.0, width/2, mass, gravity); s2 = new Spring2D(0.0, width/2, mass, gravity); s3 = new Spring2D(0.0, width/2, mass, gravity); s4 = new Spring2D(0.0, width/2, mass, gravity); } void draw() { background(204,5); img2 = loadImage("schilderij.jpg"); image(img2,0,0); s1.update(mouseX, mouseY); s1.display(mouseX, mouseY); s2.update(s1.x, s1.y); s2.display(s1.x, s1.y); s3.update(s2.x, s2.y); s3.display(s2.x, s2.y); s4.update(s3.x, s3.y); s4.display(s3.x, s3.y); } class Spring2D { float vx, vy; float x, y; float gravity; float mass; float radius = 20; float stiffness = 0.2; float damping = 0.7; Spring2D(float xpos, float ypos, float m, float g) { x = xpos; y = ypos; mass = m; gravity = g; } void update(float targetX, float targetY) { float forceX = (targetX - x) * stiffness; float ax = forceX / mass; vx = damping * (vx + ax); x += vx; float forceY = (targetY - y) * stiffness; forceY += gravity; float ay = forceY / mass; vy = damping * (vy + ay); y += vy; } void display(float nx, float ny) { img = loadImage("ic1.jpg"); image(img,x,y); fill(255,102,0); rect(0,0,x,y); } }